ITSPmagazine

What Drives Research And Future Of Virtual, Augmented, And eXtended Reality - Also, What’s The Difference? | Redefining Technology With Regis Kopper

Episode Summary

Lately, we talk quite a bit about Virtual Reality, Augmented Reality, and Extended Reality. Plenty of Sci-fi books, video games, and movies have helped us think and fantasize about them, but is this still a vision for the future, or is it a reality that is actually here now?

Episode Notes

Lately, we talk quite a bit about Virtual Reality, Augmented Reality, and Extended Reality. Plenty of Sci-fi books, video games, and movies have helped us think and fantasize about them, but is this still a vision for the future, or is it a reality that is actually here now?

Well, it is here and is pretty good already. Not perfect, not quite The Metaverse yet, but it is starting to take shape and is used successfully for many applications, from training to mental health, to gaming, driving, etc.

In this episode, we learn a bit of history, where we stand, what are the differences between VR, AR, and XR, and what researchers are doing to improve user experience and push the boundaries of what is reality and what is not — really! :)

Push play and enjoy! 

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Guest
Regis Kopper
On Linkedin | https://www.linkedin.com/in/regiskopper/ 
On Twitter | https://twitter.com/regisvt 

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Resources
Regis' Published Work: scholar.google.com/citations?hl=en&user=t2b9KXsAAAAJ&view_op=list_works&sortby=pubdate

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This Episode’s Sponsors

Blue Lava 👉 https://itspm.ag/blue-lava-w2qs

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